This is the complete list of members for collision_detection::CollisionRobotDistanceField, including all inherited members.
addLinkBodyDecompositions(double resolution) | collision_detection::CollisionRobotDistanceField | protected |
addLinkBodyDecompositions(double resolution, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions) | collision_detection::CollisionRobotDistanceField | protected |
checkOtherCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
checkOtherCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state, const collision_detection::AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
checkOtherCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state1, const moveit::core::RobotState &other_state2) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
checkOtherCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state1, const moveit::core::RobotState &other_state2, const collision_detection::AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state) const | collision_detection::CollisionRobotDistanceField | virtual |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionRobotDistanceField | |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobotDistanceField | virtual |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionRobotDistanceField | |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2, const collision_detection::AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
checkSelfCollisionHelper(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionRobotDistanceField | protected |
collision_tolerance_ | collision_detection::CollisionRobotDistanceField | protected |
CollisionRobot(const robot_model::RobotModelConstPtr &model, double padding=0.0, double scale=1.0) | collision_detection::CollisionRobot | |
CollisionRobot(const CollisionRobot &other) | collision_detection::CollisionRobot | |
CollisionRobotDistanceField(const robot_model::RobotModelConstPtr &kmodel) | collision_detection::CollisionRobotDistanceField | |
CollisionRobotDistanceField(const CollisionRobot &col_robot, const Eigen::Vector3d &size, const Eigen::Vector3d &origin, bool use_signed_distance_field, double resolution, double collision_tolerance, double max_propogation_distance, double padding) | collision_detection::CollisionRobotDistanceField | |
CollisionRobotDistanceField(const robot_model::RobotModelConstPtr &kmodel, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions, double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0) | collision_detection::CollisionRobotDistanceField | |
CollisionRobotDistanceField(const CollisionRobotDistanceField &other) | collision_detection::CollisionRobotDistanceField | |
CollisionWorldDistanceField class | collision_detection::CollisionRobotDistanceField | friend |
compareCacheEntryToAllowedCollisionMatrix(const DistanceFieldCacheEntryConstPtr &dfce, const collision_detection::AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobotDistanceField | protected |
compareCacheEntryToState(const DistanceFieldCacheEntryConstPtr &dfce, const moveit::core::RobotState &state) const | collision_detection::CollisionRobotDistanceField | protected |
createCollisionModelMarker(const moveit::core::RobotState &state, visualization_msgs::MarkerArray &model_markers) const | collision_detection::CollisionRobotDistanceField | |
distance_field_cache_entry_ | collision_detection::CollisionRobotDistanceField | protected |
distanceOther(const moveit::core::RobotState &state, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
distanceOther(const moveit::core::RobotState &state, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state, const collision_detection::AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
distanceOther(const DistanceRequest &req, DistanceResult &res, const robot_state::RobotState &state, const CollisionRobot &other_robot, const robot_state::RobotState &other_state) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
distanceSelf(const moveit::core::RobotState &state) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
distanceSelf(const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
distanceSelf(const DistanceRequest &req, DistanceResult &res, const robot_state::RobotState &state) const | collision_detection::CollisionRobotDistanceField | inlinevirtual |
generateCollisionCheckingStructures(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr, bool generate_distance_field) const | collision_detection::CollisionRobotDistanceField | protected |
generateDistanceFieldCacheEntry(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, bool generate_distance_field) const | collision_detection::CollisionRobotDistanceField | protected |
getDistanceFieldCacheEntry(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm) const | collision_detection::CollisionRobotDistanceField | protected |
getGroupStateRepresentation(const DistanceFieldCacheEntryConstPtr &dfce, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionRobotDistanceField | protected |
getIntraGroupCollisions(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionRobotDistanceField | protected |
getIntraGroupProximityGradients(GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionRobotDistanceField | protected |
getLastDistanceFieldEntry() const | collision_detection::CollisionRobotDistanceField | inline |
getLinkPadding(const std::string &link_name) const | collision_detection::CollisionRobot | |
getLinkPadding() const | collision_detection::CollisionRobot | |
getLinkScale(const std::string &link_name) const | collision_detection::CollisionRobot | |
getLinkScale() const | collision_detection::CollisionRobot | |
getPadding(std::vector< moveit_msgs::LinkPadding > &padding) const | collision_detection::CollisionRobot | |
getPosedLinkBodyPointDecomposition(const moveit::core::LinkModel *ls) const | collision_detection::CollisionRobotDistanceField | protected |
getPosedLinkBodySphereDecomposition(const moveit::core::LinkModel *ls, unsigned int ind) const | collision_detection::CollisionRobotDistanceField | protected |
getRobotModel() const | collision_detection::CollisionRobot | inline |
getScale(std::vector< moveit_msgs::LinkScale > &scale) const | collision_detection::CollisionRobot | |
getSelfCollisions(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionRobotDistanceField | protected |
getSelfProximityGradients(GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionRobotDistanceField | protected |
in_group_update_map_ | collision_detection::CollisionRobotDistanceField | protected |
initialize(const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions, const Eigen::Vector3d &size, const Eigen::Vector3d &origin, bool use_signed_distance_field, double resolution, double collision_tolerance, double max_propogation_distance) | collision_detection::CollisionRobotDistanceField | |
link_body_decomposition_index_map_ | collision_detection::CollisionRobotDistanceField | protected |
link_body_decomposition_vector_ | collision_detection::CollisionRobotDistanceField | protected |
link_padding_ | collision_detection::CollisionRobot | protected |
link_scale_ | collision_detection::CollisionRobot | protected |
max_propogation_distance_ | collision_detection::CollisionRobotDistanceField | protected |
origin_ | collision_detection::CollisionRobotDistanceField | protected |
planning_scene_ | collision_detection::CollisionRobotDistanceField | protected |
pregenerated_group_state_representation_map_ | collision_detection::CollisionRobotDistanceField | protected |
resolution_ | collision_detection::CollisionRobotDistanceField | protected |
robot_model_ | collision_detection::CollisionRobot | protected |
setLinkPadding(const std::string &link_name, double padding) | collision_detection::CollisionRobot | |
setLinkPadding(const std::map< std::string, double > &padding) | collision_detection::CollisionRobot | |
setLinkScale(const std::string &link_name, double scale) | collision_detection::CollisionRobot | |
setLinkScale(const std::map< std::string, double > &scale) | collision_detection::CollisionRobot | |
setPadding(double padding) | collision_detection::CollisionRobot | |
setPadding(const std::vector< moveit_msgs::LinkPadding > &padding) | collision_detection::CollisionRobot | |
setScale(double scale) | collision_detection::CollisionRobot | |
setScale(const std::vector< moveit_msgs::LinkScale > &scale) | collision_detection::CollisionRobot | |
size_ | collision_detection::CollisionRobotDistanceField | protected |
update_cache_lock_ | collision_detection::CollisionRobotDistanceField | mutableprotected |
updatedPaddingOrScaling(const std::vector< std::string > &links) | collision_detection::CollisionRobotDistanceField | inlineprotectedvirtual |
updateGroupStateRepresentationState(const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionRobotDistanceField | protected |
use_signed_distance_field_ | collision_detection::CollisionRobotDistanceField | protected |
~CollisionRobot() | collision_detection::CollisionRobot | inlinevirtual |