#include <GridMapVisual.hpp>
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void | computeVisualization (float alpha, bool showGridLines, bool flatTerrain, std::string heightLayer, bool flatColor, bool noColor, Ogre::ColourValue meshColor, bool mapLayerColor, std::string colorLayer, bool useRainbow, bool invertRainbow, Ogre::ColourValue minColor, Ogre::ColourValue maxColor, bool autocomputeIntensity, float minIntensity, float maxIntensity) |
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std::vector< std::string > | getLayerNames () |
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| GridMapVisual (Ogre::SceneManager *sceneManager, Ogre::SceneNode *parentNode) |
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void | setFrameOrientation (const Ogre::Quaternion &orientation) |
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void | setFramePosition (const Ogre::Vector3 &position) |
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void | setMessage (const grid_map_msgs::GridMap::ConstPtr &msg) |
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virtual | ~GridMapVisual () |
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Definition at line 31 of file GridMapVisual.hpp.
grid_map_rviz_plugin::GridMapVisual::GridMapVisual |
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Ogre::SceneManager * |
sceneManager, |
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Ogre::SceneNode * |
parentNode |
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) |
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grid_map_rviz_plugin::GridMapVisual::~GridMapVisual |
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virtual |
void grid_map_rviz_plugin::GridMapVisual::computeVisualization |
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float |
alpha, |
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bool |
showGridLines, |
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bool |
flatTerrain, |
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std::string |
heightLayer, |
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bool |
flatColor, |
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bool |
noColor, |
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Ogre::ColourValue |
meshColor, |
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bool |
mapLayerColor, |
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std::string |
colorLayer, |
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bool |
useRainbow, |
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bool |
invertRainbow, |
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Ogre::ColourValue |
minColor, |
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Ogre::ColourValue |
maxColor, |
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bool |
autocomputeIntensity, |
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float |
minIntensity, |
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float |
maxIntensity |
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) |
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Ogre::ColourValue grid_map_rviz_plugin::GridMapVisual::getInterpolatedColor |
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float |
intensity, |
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Ogre::ColourValue |
minColor, |
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Ogre::ColourValue |
maxColor |
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) |
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std::vector< std::string > grid_map_rviz_plugin::GridMapVisual::getLayerNames |
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Ogre::ColourValue grid_map_rviz_plugin::GridMapVisual::getRainbowColor |
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float |
intensity | ) |
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void grid_map_rviz_plugin::GridMapVisual::normalizeIntensity |
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float & |
intensity, |
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float |
minIntensity, |
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float |
maxIntensity |
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) |
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void grid_map_rviz_plugin::GridMapVisual::setFrameOrientation |
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const Ogre::Quaternion & |
orientation | ) |
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void grid_map_rviz_plugin::GridMapVisual::setFramePosition |
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const Ogre::Vector3 & |
position | ) |
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void grid_map_rviz_plugin::GridMapVisual::setMessage |
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const grid_map_msgs::GridMap::ConstPtr & |
msg | ) |
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Ogre::SceneNode* grid_map_rviz_plugin::GridMapVisual::frameNode_ |
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bool grid_map_rviz_plugin::GridMapVisual::haveMap_ |
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Ogre::ManualObject* grid_map_rviz_plugin::GridMapVisual::manualObject_ |
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Ogre::MaterialPtr grid_map_rviz_plugin::GridMapVisual::material_ |
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std::string grid_map_rviz_plugin::GridMapVisual::materialName_ |
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Ogre::SceneManager* grid_map_rviz_plugin::GridMapVisual::sceneManager_ |
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The documentation for this class was generated from the following files: