test_create_mesh.cpp
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34 
37 #include "resources/config.h"
39 #include <gtest/gtest.h>
40 #include <string>
41 
42 namespace
43 {
44 void assertMesh(shapes::Mesh* mesh)
45 {
46  ASSERT_TRUE(mesh != NULL);
47  ASSERT_EQ(3, mesh->vertex_count);
48  ASSERT_EQ(1, mesh->triangle_count);
49 
50  ASSERT_EQ(0, mesh->triangles[0]);
51  ASSERT_EQ(1, mesh->triangles[1]);
52  ASSERT_EQ(2, mesh->triangles[2]);
53 
54  ASSERT_FLOAT_EQ(0, mesh->vertices[0 + 0]);
55  ASSERT_FLOAT_EQ(0, mesh->vertices[0 + 1]);
56  ASSERT_FLOAT_EQ(1, mesh->vertices[0 + 2]);
57  ASSERT_FLOAT_EQ(0, mesh->vertices[3 + 0]);
58  ASSERT_FLOAT_EQ(1, mesh->vertices[3 + 1]);
59  ASSERT_FLOAT_EQ(0, mesh->vertices[3 + 2]);
60  ASSERT_FLOAT_EQ(1, mesh->vertices[6 + 0]);
61  ASSERT_FLOAT_EQ(0, mesh->vertices[6 + 1]);
62  ASSERT_FLOAT_EQ(0, mesh->vertices[6 + 2]);
63 }
64 
65 shapes::Mesh* loadMesh(const std::string& mesh)
66 {
67  std::string path = "file://" + std::string(TEST_RESOURCES_DIR) + "/" + mesh;
68  return shapes::createMeshFromResource(path);
69 }
70 }
71 
72 TEST(CreateMesh, stl)
73 {
74  assertMesh(loadMesh("triangle.stl"));
75 }
76 
77 TEST(CreateMesh, daeNoUp)
78 {
79  assertMesh(loadMesh("triangle_no_up.dae"));
80 }
81 
82 TEST(CreateMesh, daeYUp)
83 {
84  assertMesh(loadMesh("triangle_y_up.dae"));
85 }
86 
87 TEST(CreateMesh, daeZUp)
88 {
89  assertMesh(loadMesh("triangle_z_up.dae"));
90 }
91 
92 TEST(CreateMesh, daeXUp)
93 {
94  assertMesh(loadMesh("triangle_x_up.dae"));
95 }
96 
97 TEST(CreateMesh, daeNoUnit)
98 {
99  assertMesh(loadMesh("triangle_no_unit.dae"));
100 }
101 
102 TEST(CreateMesh, dae1M)
103 {
104  assertMesh(loadMesh("triangle_1m.dae"));
105 }
106 
107 TEST(CreateMesh, dae10M)
108 {
109  assertMesh(loadMesh("triangle_10m.dae"));
110 }
111 
112 int main(int argc, char** argv)
113 {
114  testing::InitGoogleTest(&argc, argv);
115  return RUN_ALL_TESTS();
116 }
TEST(CreateMesh, stl)
unsigned int * triangles
The vertex indices for each triangle triangle k has vertices at index (3k, 3k+1, 3k+2) = (v1...
Definition: shapes.h:233
unsigned int vertex_count
The number of available vertices.
Definition: shapes.h:222
unsigned int triangle_count
The number of triangles formed with the vertices.
Definition: shapes.h:229
double * vertices
The position for each vertex vertex k has values at index (3k, 3k+1, 3k+2) = (x,y,z)
Definition: shapes.h:226
Mesh * createMeshFromResource(const std::string &resource)
Load a mesh from a resource that contains a mesh that can be loaded by assimp.
Definition of a triangle mesh By convention the "center" of the shape is at the origin. For a mesh this implies that the AABB of the mesh is centered at the origin. Some methods may not work with arbitrary meshes whose AABB is not centered at the origin.
Definition: shapes.h:196
int main(int argc, char **argv)


geometric_shapes
Author(s): Ioan Sucan , Gil Jones
autogenerated on Fri Jun 7 2019 21:59:29