14 #ifndef SEQUENCE_NODE_WITH_MEMORY_H 15 #define SEQUENCE_NODE_WITH_MEMORY_H 42 virtual void halt()
override;
53 #endif // SEQUENCE_NODE_WITH_MEMORY_H const std::string & name() const
Name of the instance, not the type.
The SequenceStarNode is used to tick children in an ordered sequence. If any child returns RUNNING...
SequenceStarNode(const std::string &name)
virtual ~SequenceStarNode() override=default
virtual void halt() override
virtual BT::NodeStatus tick() override
Method to be implemented by the user.
unsigned int current_child_idx_