repeat_node.h
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1 /* Copyright (C) 2015-2018 Michele Colledanchise - All Rights Reserved
2  * Copyright (C) 2018 Davide Faconti - All Rights Reserved
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
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12 */
13 
14 #ifndef DECORATOR_REPEAT_NODE_H
15 #define DECORATOR_REPEAT_NODE_H
16 
18 
19 namespace BT
20 {
21 class RepeatNode : public DecoratorNode
22 {
23  public:
24  // Constructor
25  RepeatNode(const std::string& name, unsigned int NTries);
26 
27  RepeatNode(const std::string& name, const NodeParameters& params);
28 
29  virtual ~RepeatNode() override = default;
30 
32  {
33  static NodeParameters params = {{NUM_CYCLES, "1"}};
34  return params;
35  }
36 
37  private:
38  unsigned num_cycles_;
39  unsigned try_index_;
40 
42  static constexpr const char* NUM_CYCLES = "num_cycles";
43 
44  virtual NodeStatus tick() override;
45 
46  void halt() override;
47 };
48 
49 }
50 
51 #endif
unsigned try_index_
Definition: repeat_node.h:39
const std::string & name() const
Definition: tree_node.cpp:92
RepeatNode(const std::string &name, unsigned int NTries)
Definition: repeat_node.cpp:20
static constexpr const char * NUM_CYCLES
Definition: repeat_node.h:42
static const NodeParameters & requiredNodeParameters()
Definition: repeat_node.h:31
virtual ~RepeatNode() override=default
std::unordered_map< std::string, std::string > NodeParameters
Definition: tree_node.h:33
unsigned num_cycles_
Definition: repeat_node.h:38
virtual NodeStatus tick() override
Method to be implemented by the user.
Definition: repeat_node.cpp:44
void halt() override
The method used to interrupt the execution of a RUNNING node.
Definition: repeat_node.cpp:89
bool read_parameter_from_blackboard_
Definition: repeat_node.h:41
NodeStatus
Definition: basic_types.h:28


behaviortree_cpp
Author(s): Michele Colledanchise, Davide Faconti
autogenerated on Sat Feb 2 2019 04:01:53