Raycaster should compute the normal of the intersected face flipped towards the ray. More...
#include <Intersection.hpp>
Public Attributes | |
Vector3f | normal |
Raycaster should compute the normal of the intersected face flipped towards the ray.
Definition at line 39 of file Intersection.hpp.
Vector3f lvr2::intelem::Normal::normal |
Definition at line 40 of file Intersection.hpp.