| Classes | |
| struct | Barycentrics | 
| Barycentric coordinates of the intersection point.  More... | |
| struct | Distance | 
| Intersection distance(float)  More... | |
| struct | Face | 
| Intersection face as uint id.  More... | |
| struct | Mesh | 
| Receive the intersected Mesh. TODO.  More... | |
| struct | Normal | 
| Raycaster should compute the normal of the intersected face flipped towards the ray.  More... | |
| struct | Point | 
| Intersection point (x,y,z)  More... | |