A material that stores information about color and texture of a cluster. More...
#include <Material.hpp>
| Public Attributes | |
| boost::optional< Rgb8Color > | m_color | 
| Optional color.  More... | |
| boost::optional< TextureHandle > | m_texture | 
| Optional texture handle.  More... | |
A material that stores information about color and texture of a cluster.
Definition at line 42 of file Material.hpp.
| boost::optional<Rgb8Color> lvr2::Material::m_color | 
Optional color.
Definition at line 47 of file Material.hpp.
| boost::optional<TextureHandle> lvr2::Material::m_texture | 
Optional texture handle.
Definition at line 45 of file Material.hpp.