A basic implementation of the obj file format.  
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#include <ObjIO.hpp>
A basic implementation of the obj file format. 
Definition at line 53 of file ObjIO.hpp.
◆ ObjIO()
◆ ~ObjIO()
◆ parseMtlFile()
  
  | 
        
          | void lvr2::ObjIO::parseMtlFile | ( | map< string, int > & | matNames, |  
          |  |  | vector< Material > & | materials, |  
          |  |  | vector< Texture > & | textures, |  
          |  |  | string | mtlname |  
          |  | ) |  |  |  | private | 
 
 
◆ read()
      
        
          | ModelPtr lvr2::ObjIO::read | ( | string | filename | ) |  | 
      
 
Parse the given file and load supported elements. 
- Parameters
- 
  
    | filename | The file to read. |  
 
Definition at line 170 of file ObjIO.cpp.
 
 
◆ save()
      
        
          | void lvr2::ObjIO::save | ( | string | filename | ) |  | 
      
 
Writes the mesh to an obj file. 
- Parameters
- 
  
    | model | The model containing all mesh data |  | filename | The file name to use |  
 
Definition at line 337 of file ObjIO.cpp.
 
 
The documentation for this class was generated from the following files: