#include <LVRTransformationDialog.hpp>
Definition at line 48 of file LVRTransformationDialog.hpp.
◆ LVRTransformationDialog()
lvr2::LVRTransformationDialog::LVRTransformationDialog |
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LVRModelItem * |
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vtkRenderWindow * |
renderer |
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◆ ~LVRTransformationDialog()
lvr2::LVRTransformationDialog::~LVRTransformationDialog |
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◆ connectSignalsAndSlots()
void lvr2::LVRTransformationDialog::connectSignalsAndSlots |
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◆ reset
void lvr2::LVRTransformationDialog::reset |
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◆ restoreAndClose
void lvr2::LVRTransformationDialog::restoreAndClose |
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◆ rotationXEntered
void lvr2::LVRTransformationDialog::rotationXEntered |
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double |
value | ) |
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◆ rotationXSlided
void lvr2::LVRTransformationDialog::rotationXSlided |
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int |
value | ) |
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◆ rotationYEntered
void lvr2::LVRTransformationDialog::rotationYEntered |
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double |
value | ) |
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◆ rotationYSlided
void lvr2::LVRTransformationDialog::rotationYSlided |
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int |
value | ) |
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◆ rotationZEntered
void lvr2::LVRTransformationDialog::rotationZEntered |
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double |
value | ) |
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◆ rotationZSlided
void lvr2::LVRTransformationDialog::rotationZSlided |
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int |
value | ) |
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◆ save
void lvr2::LVRTransformationDialog::save |
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◆ stepChanged
void lvr2::LVRTransformationDialog::stepChanged |
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double |
value | ) |
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◆ transformGlobal()
void lvr2::LVRTransformationDialog::transformGlobal |
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◆ transformLocal()
void lvr2::LVRTransformationDialog::transformLocal |
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◆ translationXEntered
void lvr2::LVRTransformationDialog::translationXEntered |
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double |
value | ) |
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◆ translationYEntered
void lvr2::LVRTransformationDialog::translationYEntered |
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double |
value | ) |
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◆ translationZEntered
void lvr2::LVRTransformationDialog::translationZEntered |
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double |
value | ) |
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◆ m_dialogUI
TransformationDialogUI* lvr2::LVRTransformationDialog::m_dialogUI |
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◆ m_parent
◆ m_pose
Pose lvr2::LVRTransformationDialog::m_pose |
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◆ m_pose_original
Pose lvr2::LVRTransformationDialog::m_pose_original |
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◆ m_renderWindow
vtkRenderWindow* lvr2::LVRTransformationDialog::m_renderWindow |
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The documentation for this class was generated from the following files: