38 #ifndef LVR2_ALGORITHM_NORMALALGORITHMS_H_ 
   39 #define LVR2_ALGORITHM_NORMALALGORITHMS_H_ 
   57 template <
typename BaseVecT>
 
   58 boost::optional<Normal<typename BaseVecT::CoordType>> 
getFaceNormal(array<BaseVecT, 3> vertices);
 
   67 template<
typename BaseVecT>
 
   68 DenseFaceMap<Normal<typename BaseVecT::CoordType>> 
calcFaceNormals(
const BaseMesh<BaseVecT>& 
mesh);
 
   74 template<
typename BaseVecT>
 
   76     const BaseMesh<BaseVecT>& 
mesh,
 
   77     const FaceMap<Normal<typename BaseVecT::CoordType>>& normals,
 
   90 template<
typename BaseVecT>
 
   92     const BaseMesh<BaseVecT>& 
mesh,
 
   93     const FaceMap<Normal<typename BaseVecT::CoordType>>& normals,
 
   94     const PointsetSurface<BaseVecT>& surface
 
  106 template<
typename BaseVecT>
 
  108     const BaseMesh<BaseVecT>& 
mesh,
 
  109     const FaceMap<Normal<typename BaseVecT::CoordType>>& normals
 
  114 #include "lvr2/algorithm/NormalAlgorithms.tcc"