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Materializer.hpp File Reference
#include <boost/shared_ptr.hpp>
#include <boost/smart_ptr/make_shared.hpp>
#include <boost/optional.hpp>
#include "lvr2/geometry/BaseMesh.hpp"
#include "lvr2/geometry/BaseVector.hpp"
#include "lvr2/geometry/Handles.hpp"
#include "lvr2/geometry/Normal.hpp"
#include "lvr2/reconstruction/PointsetSurface.hpp"
#include "lvr2/texture/ClusterTexCoordMapping.hpp"
#include "lvr2/texture/Texture.hpp"
#include "lvr2/util/ClusterBiMap.hpp"
#include "lvr2/texture/Material.hpp"
#include "lvr2/geometry/BoundingRectangle.hpp"
#include "lvr2/algorithm/Texturizer.hpp"
#include "lvr2/algorithm/ColorAlgorithms.hpp"
#include "lvr2/io/Progress.hpp"
#include "lvr2/io/Timestamp.hpp"
#include <unordered_map>
#include <unordered_set>
#include "lvr2/algorithm/Materializer.tcc"
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Classes

class  lvr2::Materializer< BaseVecT >
 Class for calculating materials for each cluster of a given mesh. More...
 
struct  lvr2::MaterializerResult
 Result struct for the materializer. More...
 

Namespaces

 lvr2
 


lvr2
Author(s): Thomas Wiemann , Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Wed Mar 2 2022 00:37:25