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   36 #ifndef LVR2_TEXTURE_CLUSTER_TEXCOORD_MAPPING_H_ 
   37 #define LVR2_TEXTURE_CLUSTER_TEXCOORD_MAPPING_H_ 
   80     array<boost::optional<pair<ClusterHandle, TexCoords>>, 100> 
m_mapping;
 
  100             cout << 
"Error: Overflow in ClusterTexCoordMapping" << endl;
 
  118         for (
size_t i = 0; i < 
m_len; i++)
 
  
void push(ClusterHandle handle, TexCoords tex)
Adds an entry to the mapping.
Mapping of clusters to texture coordinates for a single vertex.
array< boost::optional< pair< ClusterHandle, TexCoords > >, 100 > m_mapping
The mapping of cluster handles to texture coordinates.
size_t m_len
The number of stored pairs.
TexCoords(float u=0, float v=0)
Constructor.
Handle to access Cluster of the ClusterBiMap.
ClusterTexCoordMapping()
Constructor.
TexCoords getTexCoords(ClusterHandle clusterH) const
Returns the texture coordinates to a given cluster handle.
lvr2
Author(s): Thomas Wiemann 
, Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr 
autogenerated on Wed Mar 2 2022 00:37:23