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| Classes | |
| class | lvr2::ClusterHandle | 
| Handle to access Cluster of the ClusterBiMap.  More... | |
| class | lvr2::EdgeHandle | 
| Handle to access edges of the mesh.  More... | |
| class | lvr2::FaceHandle | 
| Handle to access faces of the mesh.  More... | |
| struct | std::hash< lvr2::ClusterHandle > | 
| struct | std::hash< lvr2::EdgeHandle > | 
| struct | std::hash< lvr2::FaceHandle > | 
| struct | std::hash< lvr2::TextureHandle > | 
| struct | std::hash< lvr2::VertexHandle > | 
| struct | std::less< lvr2::VertexHandle > | 
| class | lvr2::OptionalClusterHandle | 
| Semantically equivalent to boost::optional<ClusterHandle>More... | |
| class | lvr2::OptionalEdgeHandle | 
| Semantically equivalent to boost::optional<EdgeHandle>More... | |
| class | lvr2::OptionalFaceHandle | 
| Semantically equivalent to boost::optional<FaceHandle>More... | |
| class | lvr2::OptionalVertexHandle | 
| Semantically equivalent to boost::optional<VertexHandle>More... | |
| class | lvr2::TextureHandle | 
| Handle to access textures of the mesh.  More... | |
| class | lvr2::VertexHandle | 
| Handle to access vertices of the mesh.  More... | |
| Namespaces | |
| lvr2 | |
| std | |
| Typedefs | |
| using | lvr2::Index = uint32_t | 
| Datatype used as index for each vertex, face and edge.  More... | |
| Functions | |
| std::ostream & | lvr2::operator<< (std::ostream &os, const ClusterHandle &h) | 
| std::ostream & | lvr2::operator<< (std::ostream &os, const EdgeHandle &h) | 
| std::ostream & | lvr2::operator<< (std::ostream &os, const FaceHandle &h) | 
| std::ostream & | lvr2::operator<< (std::ostream &os, const OptionalClusterHandle &h) | 
| std::ostream & | lvr2::operator<< (std::ostream &os, const OptionalEdgeHandle &h) | 
| std::ostream & | lvr2::operator<< (std::ostream &os, const OptionalFaceHandle &h) | 
| std::ostream & | lvr2::operator<< (std::ostream &os, const OptionalVertexHandle &h) | 
| std::ostream & | lvr2::operator<< (std::ostream &os, const VertexHandle &h) |