| addTexture(Texture &texture, uint32_t textureIndex) | rviz_map_plugin::MeshVisual | |
| calculateColorFromCost(float cost, int costColorType) | rviz_map_plugin::MeshVisual | private |
| enteringColoredTriangleMesh(const Geometry &mesh, const vector< Color > &vertexColors) | rviz_map_plugin::MeshVisual | private |
| enteringGeneralTriangleMesh(const Geometry &mesh) | rviz_map_plugin::MeshVisual | private |
| enteringNormals(const Geometry &mesh, const vector< Normal > &normals) | rviz_map_plugin::MeshVisual | private |
| enteringTexturedTriangleMesh(const Geometry &mesh, const vector< Material > &meshMaterials, const vector< TexCoords > &texCoords) | rviz_map_plugin::MeshVisual | private |
| enteringTriangleMeshWithVertexCosts(const Geometry &mesh, const vector< float > &vertexCosts, int costColorType) | rviz_map_plugin::MeshVisual | private |
| enteringTriangleMeshWithVertexCosts(const Geometry &mesh, const vector< float > &vertexCosts, int costColorType, float minCost, float maxCost) | rviz_map_plugin::MeshVisual | private |
| getOgrePixelFormatFromRosString(std::string encoding) | rviz_map_plugin::MeshVisual | private |
| loadImageIntoTextureMaterial(size_t textureIndex) | rviz_map_plugin::MeshVisual | private |
| m_displayContext | rviz_map_plugin::MeshVisual | private |
| m_geometry | rviz_map_plugin::MeshVisual | private |
| m_geometryNormals | rviz_map_plugin::MeshVisual | private |
| m_images | rviz_map_plugin::MeshVisual | private |
| m_materials_enabled | rviz_map_plugin::MeshVisual | private |
| m_mesh | rviz_map_plugin::MeshVisual | private |
| m_meshGeneralMaterial | rviz_map_plugin::MeshVisual | private |
| m_meshTexturedTrianglesMaterial | rviz_map_plugin::MeshVisual | private |
| m_normalMaterial | rviz_map_plugin::MeshVisual | private |
| m_normals | rviz_map_plugin::MeshVisual | private |
| m_normalsScalingFactor | rviz_map_plugin::MeshVisual | private |
| m_noTexCluMaterial | rviz_map_plugin::MeshVisual | private |
| m_noTexCluMesh | rviz_map_plugin::MeshVisual | private |
| m_postfix | rviz_map_plugin::MeshVisual | private |
| m_prefix | rviz_map_plugin::MeshVisual | private |
| m_random | rviz_map_plugin::MeshVisual | private |
| m_sceneNode | rviz_map_plugin::MeshVisual | private |
| m_texture_coords_enabled | rviz_map_plugin::MeshVisual | private |
| m_texturedMesh | rviz_map_plugin::MeshVisual | private |
| m_texturedMeshMaterial | rviz_map_plugin::MeshVisual | private |
| m_textureMaterials | rviz_map_plugin::MeshVisual | private |
| m_textures_enabled | rviz_map_plugin::MeshVisual | private |
| m_vertex_colors_enabled | rviz_map_plugin::MeshVisual | private |
| m_vertex_costs_enabled | rviz_map_plugin::MeshVisual | private |
| m_vertex_normals_enabled | rviz_map_plugin::MeshVisual | private |
| m_vertexCostMaterial | rviz_map_plugin::MeshVisual | private |
| m_vertexCostsMesh | rviz_map_plugin::MeshVisual | private |
| MeshVisual(rviz::DisplayContext *context, size_t displayID, size_t meshID, size_t randomID) | rviz_map_plugin::MeshVisual | |
| reset() | rviz_map_plugin::MeshVisual | |
| setFrameOrientation(const Ogre::Quaternion &orientation) | rviz_map_plugin::MeshVisual | |
| setFramePosition(const Ogre::Vector3 &position) | rviz_map_plugin::MeshVisual | |
| setGeometry(const Geometry &geometry) | rviz_map_plugin::MeshVisual | |
| setMaterials(const vector< Material > &materials, const vector< TexCoords > &texCoords) | rviz_map_plugin::MeshVisual | |
| setNormals(const std::vector< Normal > &normals) | rviz_map_plugin::MeshVisual | |
| setVertexColors(const std::vector< Color > &vertexColors) | rviz_map_plugin::MeshVisual | |
| setVertexCosts(const std::vector< float > &vertexCosts) | rviz_map_plugin::MeshVisual | |
| setVertexCosts(const std::vector< float > &vertexCosts, int costColorType) | rviz_map_plugin::MeshVisual | |
| setVertexCosts(const std::vector< float > &vertexCosts, int costColorType, float minCost, float maxCost) | rviz_map_plugin::MeshVisual | |
| showFaces(Ogre::Pass *pass, Ogre::ColourValue facesColor, float facesAlpha, bool useVertexColors) | rviz_map_plugin::MeshVisual | private |
| showNormals(Ogre::Pass *pass, Ogre::ColourValue normalsColor, float normalsAlpha) | rviz_map_plugin::MeshVisual | private |
| showTextures(Ogre::Pass *pass) | rviz_map_plugin::MeshVisual | private |
| showWireframe(Ogre::Pass *pass, Ogre::ColourValue wireframeColor, float wireframeAlpha) | rviz_map_plugin::MeshVisual | private |
| updateMaterial(bool showFaces, Ogre::ColourValue facesColor, float facesAlpha, bool useVertexColors, bool showVertexCosts, bool showTextures, bool showTexturedFacesOnly) | rviz_map_plugin::MeshVisual | |
| updateMaterial(bool showWireframe, Ogre::ColourValue wireframeColor, float wireframeAlpha, bool showFaces, Ogre::ColourValue facesColor, float facesAlpha, bool useVertexColors, bool showVertexCosts, bool showTextures, bool showTexturedFacesOnly, bool showNormals, Ogre::ColourValue normalsColor, float normalsAlpha, float normalsScallingFactor) | rviz_map_plugin::MeshVisual | |
| updateNormals(float scallingFactor) | rviz_map_plugin::MeshVisual | |
| updateNormals(bool showNormals, Ogre::ColourValue normalsColor, float normalsAlpha) | rviz_map_plugin::MeshVisual | |
| updateNormals(bool showNormals, Ogre::ColourValue normalsColor, float normalsAlpha, float scalingFactor) | rviz_map_plugin::MeshVisual | |
| updateWireframe(bool showWireframe, Ogre::ColourValue wireframeColor, float wireframeAlpha) | rviz_map_plugin::MeshVisual | |
| ~MeshVisual() | rviz_map_plugin::MeshVisual | virtual |