WheeledBaseKinematic.hpp
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1 #ifndef YOUBOT_WHEELEDBASEKINEMATIC_H
2 #define YOUBOT_WHEELEDBASEKINEMATIC_H
3 
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54 #include <vector>
55 #include <string>
57 namespace youbot {
58 
63 };
68  public:
69  virtual void cartesianVelocityToWheelVelocities(const quantity<si::velocity>& longitudinalVelocity, const quantity<si::velocity>& transversalVelocity, const quantity<angular_velocity>& angularVelocity, std::vector<quantity<angular_velocity> >& wheelVelocities) = 0;
70 
71  virtual void wheelVelocitiesToCartesianVelocity(const std::vector<quantity<angular_velocity> >& wheelVelocities, quantity<si::velocity>& longitudinalVelocity, quantity<si::velocity>& transversalVelocity, quantity<angular_velocity>& angularVelocity) = 0;
72 
73  virtual void wheelPositionsToCartesianPosition(const std::vector<quantity<plane_angle> >& wheelPositions, quantity<si::length>& longitudinalPosition, quantity<si::length>& transversalPosition, quantity<plane_angle>& orientation) = 0;
74 
75 };
76 
77 } // namespace youbot
78 #endif
abstract class of a wheeled based / platform kinematic
abstract class of a base / platform kinematic


youbot_driver
Author(s): Jan Paulus
autogenerated on Mon Jun 10 2019 15:46:25