#include <CovarianceVisual.h>
Definition at line 43 of file CovarianceVisual.h.
tuw_object_rviz::CovarianceVisual::CovarianceVisual |
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Ogre::SceneManager * |
sceneManager, |
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Ogre::SceneNode * |
parentNode |
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) |
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tuw_object_rviz::CovarianceVisual::~CovarianceVisual |
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| ) |
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virtual |
virtual void tuw_object_rviz::CovarianceVisual::setColor |
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const Ogre::ColourValue & |
c | ) |
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pure virtual |
virtual void tuw_object_rviz::CovarianceVisual::setLineWidth |
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float |
lineWidth | ) |
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pure virtual |
virtual void tuw_object_rviz::CovarianceVisual::setMeanCovariance |
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const Ogre::Vector3 & |
mean, |
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const Ogre::Matrix3 & |
cov |
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) |
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pure virtual |
void tuw_object_rviz::CovarianceVisual::setOrientation |
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const Ogre::Quaternion & |
orientation | ) |
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void tuw_object_rviz::CovarianceVisual::setPosition |
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const Ogre::Vector3 & |
position | ) |
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void tuw_object_rviz::CovarianceVisual::setVisible |
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bool |
visible | ) |
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Ogre::SceneManager* tuw_object_rviz::CovarianceVisual::m_sceneManager |
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protected |
Ogre::SceneNode* tuw_object_rviz::CovarianceVisual::m_sceneNode |
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protected |
The documentation for this class was generated from the following files: