#include <RobotGoalsArrayVisual.h>
Definition at line 53 of file RobotGoalsArrayVisual.h.
tuw_multi_robot_rviz::RobotGoalsArrayVisual::RobotGoalsArrayVisual |
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Ogre::SceneManager * |
scene_manager, |
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Ogre::SceneNode * |
parent_node |
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) |
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tuw_multi_robot_rviz::RobotGoalsArrayVisual::~RobotGoalsArrayVisual |
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virtual |
void tuw_multi_robot_rviz::RobotGoalsArrayVisual::setColorPose |
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Ogre::ColourValue |
color | ) |
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void tuw_multi_robot_rviz::RobotGoalsArrayVisual::setFrameOrientation |
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const Ogre::Quaternion & |
orientation | ) |
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void tuw_multi_robot_rviz::RobotGoalsArrayVisual::setFramePosition |
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const Ogre::Vector3 & |
position | ) |
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void tuw_multi_robot_rviz::RobotGoalsArrayVisual::setMessage |
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const tuw_multi_robot_msgs::RobotGoalsArray::ConstPtr & |
msg | ) |
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generate an error message
# if there are more than one points the first one is the start pose else the current pose of the robot is used as start
Definition at line 60 of file RobotGoalsArrayVisual.cpp.
void tuw_multi_robot_rviz::RobotGoalsArrayVisual::setScalePose |
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float |
scale | ) |
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Ogre::ColourValue tuw_multi_robot_rviz::RobotGoalsArrayVisual::color_pose_ |
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private |
Ogre::ColourValue tuw_multi_robot_rviz::RobotGoalsArrayVisual::color_variance_ |
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private |
Ogre::SceneNode* tuw_multi_robot_rviz::RobotGoalsArrayVisual::frame_node_ |
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private |
float tuw_multi_robot_rviz::RobotGoalsArrayVisual::scale_pose_ |
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private |
Ogre::SceneManager* tuw_multi_robot_rviz::RobotGoalsArrayVisual::scene_manager_ |
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private |
The documentation for this class was generated from the following files: