tf_projection.cpp
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29 
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36  const tf2::Transform& trans, const tf2::Transform& trans_target)
37 {
38  tf2::Vector3 origin(trans.getOrigin());
39  origin.setZ(0.0);
40  tf2::Transform projected(trans);
41  projected.setOrigin(origin);
42 
43  return trans_target * projected;
44 }
TF2SIMD_FORCE_INLINE Vector3 & getOrigin()
TF2SIMD_FORCE_INLINE void setOrigin(const Vector3 &origin)
tf2::Transform projectTranslation(const tf2::Transform &trans, const tf2::Transform &trans_target)


track_odometry
Author(s): Atsushi Watanabe
autogenerated on Wed May 12 2021 02:20:38