stdr_gui_sound_source.cpp
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1 /******************************************************************************
2  STDR Simulator - Simple Two DImensional Robot Simulator
3  Copyright (C) 2013 STDR Simulator
4  This program is free software; you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation; either version 3 of the License, or
7  (at your option) any later version.
8  This program is distributed in the hope that it will be useful,
9  but WITHOUT ANY WARRANTY; without even the implied warranty of
10  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  GNU General Public License for more details.
12  You should have received a copy of the GNU General Public License
13  along with this program; if not, write to the Free Software Foundation,
14  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
15 
16  Authors :
17  * Manos Tsardoulias, etsardou@gmail.com
18  * Aris Thallas, aris.thallas@gmail.com
19  * Chris Zalidis, zalidis@gmail.com
20 ******************************************************************************/
21 
23 
24 namespace stdr_gui{
25 
32  CGuiSoundSource::CGuiSoundSource(QPoint p,std::string name, float resolution):
33  CGuiSource(p,name,resolution),
34  db_(0.0)
35  {
36 
37  }
38 
44  {
45 
46  }
47 
53  void CGuiSoundSource::draw(QImage *img)
54  {
55  QPainter painter(img);
56  int step = 3;
57  painter.setPen(QColor(0,200,0,200));
58  for(unsigned int i = 0 ; i < 4 ; i++)
59  {
60  painter.drawEllipse(
61  position_.x() - i * step,
62  img->height() - position_.y() - i * step,
63  2 * i * step,
64  2 * i * step);
65  }
66 
68 
69  int text_size = name_.size();
70 
71  //~ painter.setPen(QColor(0,0,0,100 * (2 - visualization_status_)));
72  painter.setPen(QColor(0,0,0,100 * (2)));
73 
74  painter.drawRect(
75  position_.x() + 10,
76  img->height() - position_.y() - 30,
77  3 + text_size * 9,
78  20);
79 
80  //~ painter.setPen(QColor(255,255,255,100 * (2 - visualization_status_)));
81  painter.setPen(QColor(255,255,255,100 * (2)));
82 
83  painter.fillRect(
84  position_.x() + 10,
85  img->height() - position_.y() - 30,
86  3 + text_size * 9,
87  20,
88  QBrush(QColor(0,0,0,100 * (2))));
89  //~ QBrush(QColor(0,0,0,100 * (2 - visualization_status_))));
90 
91  painter.setFont(QFont("Courier New"));
92  painter.drawText(
93  position_.x() + 12,
94  img->height() - position_.y() - 15,
95  QString(name_.c_str()));
96  }
97 
103  void CGuiSoundSource::setDb(float db)
104  {
105  db_ = db;
106  }
107 
113  {
114  return db_;
115  }
116 }
117 
QPoint position_
< The position of the source in the map
std::string name_
The OGM resolution.
CGuiSoundSource(QPoint p, std::string name, float resolution)
Default contructor.
~CGuiSoundSource(void)
Default destructor.
void setDb(float db)
Sets the tag message.
The main namespace for STDR GUI.
float getDb(void)
Returns the tag message.
unsigned int step
virtual void draw(QImage *img)
Draws the tag in the map.
Implements the functionalities of a source, to be derived by specific source types.


stdr_gui
Author(s): Manos Tsardoulias
autogenerated on Mon Jun 10 2019 15:15:16