stdr_gui_source.h
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1 /******************************************************************************
2  STDR Simulator - Simple Two DImensional Robot Simulator
3  Copyright (C) 2013 STDR Simulator
4  This program is free software; you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation; either version 3 of the License, or
7  (at your option) any later version.
8  This program is distributed in the hope that it will be useful,
9  but WITHOUT ANY WARRANTY; without even the implied warranty of
10  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  GNU General Public License for more details.
12  You should have received a copy of the GNU General Public License
13  along with this program; if not, write to the Free Software Foundation,
14  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
15 
16  Authors :
17  * Manos Tsardoulias, etsardou@gmail.com
18  * Aris Thallas, aris.thallas@gmail.com
19  * Chris Zalidis, zalidis@gmail.com
20 ******************************************************************************/
21 
22 
23 #ifndef STDR_GUI_SOURCE_CONTAINER
24 #define STDR_GUI_SOURCE_CONTAINER
25 
26 #include "stdr_gui/stdr_tools.h"
27 #include <visualization_msgs/Marker.h>
28 #include <visualization_msgs/MarkerArray.h>
29 
34 namespace stdr_gui
35 {
40  class CGuiSource
41  {
42  //------------------------------------------------------------------------//
43  protected:
45  QPoint position_;
47  std::string name_;
49  float resolution_;
50 
51  //------------------------------------------------------------------------//
52  public:
60  CGuiSource(QPoint p,std::string name, float resolution);
61 
66  virtual ~CGuiSource(void);
67 
72  std::string getName(void);
73 
80  virtual bool checkProximity(QPoint p);
81 
87  virtual void draw(QImage *img) = 0;
88 
89  };
90 }
91 
92 #endif
QPoint position_
< The position of the source in the map
CGuiSource(QPoint p, std::string name, float resolution)
Default contructor.
std::string name_
The OGM resolution.
virtual bool checkProximity(QPoint p)
Checks proximity to a point.
std::string getName(void)
Returns the "name" of the source.
The main namespace for STDR GUI.
Implements the functionalities of a source, to be derived by specific source types.
virtual void draw(QImage *img)=0
Draws the source in the map.
virtual ~CGuiSource(void)
Default destructor.


stdr_gui
Author(s): Manos Tsardoulias
autogenerated on Mon Jun 10 2019 15:15:16