point_cloud_display.cpp
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29 
30 #include <OgreSceneNode.h>
31 #include <OgreSceneManager.h>
32 
33 #include <ros/time.h>
34 
35 #include <tf/transform_listener.h>
36 
38 #include "rviz/display_context.h"
39 #include "rviz/frame_manager.h"
42 
43 #include "point_cloud_display.h"
44 
45 namespace rviz
46 {
47 
49  : point_cloud_common_( new PointCloudCommon( this ))
50 {
51  queue_size_property_ = new IntProperty( "Queue Size", 10,
52  "Advanced: set the size of the incoming PointCloud message queue. "
53  " Increasing this is useful if your incoming TF data is delayed significantly "
54  "from your PointCloud data, but it can greatly increase memory usage if the messages are big.",
55  this, SLOT( updateQueueSize() ));
56 
57  // PointCloudCommon sets up a callback queue with a thread for each
58  // instance. Use that for processing incoming messages.
60 }
61 
63 {
64  delete point_cloud_common_;
65 }
66 
68 {
71 }
72 
74 {
76 }
77 
78 void PointCloudDisplay::processMessage( const sensor_msgs::PointCloudConstPtr& cloud )
79 {
81 }
82 
83 void PointCloudDisplay::update( float wall_dt, float ros_dt )
84 {
85  point_cloud_common_->update( wall_dt, ros_dt );
86 }
87 
89 {
92 }
93 
94 } // namespace rviz
95 
DisplayContext * context_
This DisplayContext pointer is the main connection a Display has into the rest of rviz...
Definition: display.h:256
virtual int getInt() const
Return the internal property value as an integer.
Definition: int_property.h:73
ros::NodeHandle update_nh_
A NodeHandle whose CallbackQueue is run from the main GUI thread (the "update" thread).
Definition: display.h:269
ros::CallbackQueueInterface * getCallbackQueue()
void initialize(DisplayContext *context, Ogre::SceneNode *scene_node)
tf::MessageFilter< sensor_msgs::PointCloud > * tf_filter_
Property specialized to provide max/min enforcement for integers.
Definition: int_property.h:38
Ogre::SceneNode * scene_node_
The Ogre::SceneNode to hold all 3D scene elements shown by this Display.
Definition: display.h:264
Displays a point cloud of type sensor_msgs::PointCloud.
virtual void setQueueSize(uint32_t new_queue_size)
void addMessage(const sensor_msgs::PointCloudConstPtr &cloud)
void setCallbackQueue(CallbackQueueInterface *queue)
virtual void update(float wall_dt, float ros_dt)
Called periodically by the visualization manager.
virtual void onInitialize()
Do initialization. Overridden from MessageFilterDisplay.
virtual void processMessage(const sensor_msgs::PointCloudConstPtr &cloud)
Process a single message. Overridden from MessageFilterDisplay.
Displays a point cloud of type sensor_msgs::PointCloud.
IntProperty * queue_size_property_
#define PLUGINLIB_EXPORT_CLASS(class_type, base_class_type)
virtual void reset()
Called to tell the display to clear its state.
PointCloudCommon * point_cloud_common_
void update(float wall_dt, float ros_dt)


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust
autogenerated on Wed Aug 28 2019 04:01:51