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ogre_helpers
ogre_render_queue_clearer.h
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/*
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* Copyright (c) 2012, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef OGRERENDERQUEUECLEARER_H_
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#define OGRERENDERQUEUECLEARER_H_
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#include <OgreFrameListener.h>
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namespace
rviz
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{
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/*
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* Helper class for fixing the bug described under http://www.ogre3d.org/mantis/view.php?id=130
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* This bug happens in Ogre 1.7.x when multiple scene managers are being used,
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* but might be fixed in Ogre 1.8.0 and above.
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*/
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class
OgreRenderQueueClearer
:
public
Ogre::FrameListener {
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public
:
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OgreRenderQueueClearer
();
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virtual
~OgreRenderQueueClearer
();
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virtual
bool
frameStarted
(
const
Ogre::FrameEvent &evt);
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};
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}
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#endif
/* OGRERENDERQUEUECLEARER_H_ */
rviz::OgreRenderQueueClearer
Definition:
ogre_render_queue_clearer.h:43
rviz::OgreRenderQueueClearer::frameStarted
virtual bool frameStarted(const Ogre::FrameEvent &evt)
Definition:
ogre_render_queue_clearer.cpp:48
rviz
Definition:
add_display_dialog.cpp:54
rviz::OgreRenderQueueClearer::OgreRenderQueueClearer
OgreRenderQueueClearer()
Definition:
ogre_render_queue_clearer.cpp:38
rviz::OgreRenderQueueClearer::~OgreRenderQueueClearer
virtual ~OgreRenderQueueClearer()
Definition:
ogre_render_queue_clearer.cpp:43
rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust
autogenerated on Wed Aug 28 2019 04:01:51