Abstract base class of things in the scene which handle mouse events. More...
#include <interactive_object.h>
Public Member Functions | |
virtual void | enableInteraction (bool enable)=0 |
virtual const QCursor & | getCursor () const =0 |
virtual void | handleMouseEvent (ViewportMouseEvent &event)=0 |
virtual bool | isInteractive ()=0 |
virtual | ~InteractiveObject () |
Abstract base class of things in the scene which handle mouse events.
Currently (visualization-1.8) this is only needed as a bridge between interactive markers in the default plugin and the interaction tool in the main executable. Once the interaction tool is plugin-ized and put into the default plugin, this can probably be removed.
Definition at line 49 of file interactive_object.h.
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inlinevirtual |
Definition at line 52 of file interactive_object.h.
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pure virtual |
Implemented in rviz::InteractiveMarkerControl.
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pure virtual |
Implemented in rviz::InteractiveMarkerControl.
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pure virtual |
Implemented in rviz::InteractiveMarkerControl.
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pure virtual |
Implemented in rviz::InteractiveMarkerControl.