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gridlinetraversal.h
Go to the documentation of this file.
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#ifndef GRIDLINETRAVERSAL_H
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#define GRIDLINETRAVERSAL_H
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#include <cstdlib>
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#include <
gmapping/utils/point.h
>
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namespace
GMapping
{
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typedef
struct
{
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int
num_points
;
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IntPoint
*
points
;
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}
GridLineTraversalLine
;
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struct
GridLineTraversal
{
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inline
static
void
gridLine
(
IntPoint
start,
IntPoint
end,
GridLineTraversalLine
*line ) ;
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inline
static
void
gridLineCore
(
IntPoint
start,
IntPoint
end,
GridLineTraversalLine
*line ) ;
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};
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void
GridLineTraversal::gridLineCore
(
IntPoint
start,
IntPoint
end,
GridLineTraversalLine
*line )
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{
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int
dx, dy, incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag;
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int
cnt = 0;
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dx = abs(end.
x
-start.
x
); dy = abs(end.
y
-start.
y
);
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if
(dy <= dx) {
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d = 2*dy - dx; incr1 = 2 * dy; incr2 = 2 * (dy - dx);
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if
(start.
x
> end.
x
) {
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x = end.
x
; y = end.
y
;
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ydirflag = (-1);
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xend = start.
x
;
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}
else
{
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x = start.
x
; y = start.
y
;
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ydirflag = 1;
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xend = end.
x
;
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}
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line->
points
[cnt].
x
=x;
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line->
points
[cnt].
y
=y;
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cnt++;
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if
(((end.
y
- start.
y
) * ydirflag) > 0) {
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while
(x < xend) {
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x++;
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if
(d <0) {
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d+=incr1;
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}
else
{
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y++; d+=incr2;
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}
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line->
points
[cnt].
x
=x;
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line->
points
[cnt].
y
=y;
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cnt++;
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}
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}
else
{
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while
(x < xend) {
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x++;
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if
(d <0) {
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d+=incr1;
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}
else
{
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y--; d+=incr2;
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}
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line->
points
[cnt].
x
=x;
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line->
points
[cnt].
y
=y;
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cnt++;
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}
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}
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}
else
{
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d = 2*dx - dy;
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incr1 = 2*dx; incr2 = 2 * (dx - dy);
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if
(start.
y
> end.
y
) {
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y = end.
y
; x = end.
x
;
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yend = start.
y
;
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xdirflag = (-1);
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}
else
{
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y = start.
y
; x = start.
x
;
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yend = end.
y
;
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xdirflag = 1;
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}
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line->
points
[cnt].
x
=x;
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line->
points
[cnt].
y
=y;
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cnt++;
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if
(((end.
x
- start.
x
) * xdirflag) > 0) {
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while
(y < yend) {
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y++;
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if
(d <0) {
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d+=incr1;
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}
else
{
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x++; d+=incr2;
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}
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line->
points
[cnt].
x
=x;
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line->
points
[cnt].
y
=y;
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cnt++;
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}
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}
else
{
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while
(y < yend) {
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y++;
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if
(d <0) {
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d+=incr1;
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}
else
{
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x--; d+=incr2;
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}
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line->
points
[cnt].
x
=x;
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line->
points
[cnt].
y
=y;
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cnt++;
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}
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}
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}
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line->
num_points
= cnt;
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}
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void
GridLineTraversal::gridLine
(
IntPoint
start,
IntPoint
end,
GridLineTraversalLine
*line ) {
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int
i,j;
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int
half;
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IntPoint
v;
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gridLineCore
( start, end, line );
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if
( start.
x
!=line->
points
[0].
x
||
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start.
y
!=line->
points
[0].
y
) {
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half = line->
num_points
/2;
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for
(i=0,j=line->
num_points
- 1;i<half; i++,j--) {
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v = line->
points
[i];
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line->
points
[i] = line->
points
[j];
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line->
points
[j] = v;
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}
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}
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}
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};
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#endif
point.h
GMapping::GridLineTraversalLine::points
IntPoint * points
Definition:
gridlinetraversal.h:11
GMapping::GridLineTraversal
Definition:
gridlinetraversal.h:14
GMapping::GridLineTraversal::gridLineCore
static void gridLineCore(IntPoint start, IntPoint end, GridLineTraversalLine *line)
Definition:
gridlinetraversal.h:20
GMapping::point
Definition:
point.h:13
GMapping::GridLineTraversalLine
Definition:
gridlinetraversal.h:9
GMapping
Definition:
carmenwrapper.h:40
GMapping::GridLineTraversal::gridLine
static void gridLine(IntPoint start, IntPoint end, GridLineTraversalLine *line)
Definition:
gridlinetraversal.h:110
GMapping::point::y
T y
Definition:
point.h:16
GMapping::point::x
T x
Definition:
point.h:16
GMapping::GridLineTraversalLine::num_points
int num_points
Definition:
gridlinetraversal.h:10
openslam_gmapping
Author(s): Giorgio Grisetti, Cyrill Stachniss, Wolfram Burgard
autogenerated on Mon Jun 10 2019 14:04:22