IcePreprocessor.h
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1 
8 
11 // Include Guard
12 #ifndef __ICEPREPROCESSOR_H__
13 #define __ICEPREPROCESSOR_H__
14 
15  // Check platform
16  #if defined( _WIN32 ) || defined( WIN32 )
17  // #pragma message("Compiling on Windows...")
18  #define PLATFORM_WINDOWS
19  #else
20  // don't issue pragmas on unknown platforms
21  // #pragma message("Compiling on unknown platform...")
22  #endif
23 
24  // Check compiler
25  #if defined(_MSC_VER)
26  // #pragma message("Compiling with VC++...")
27  #define COMPILER_VISUAL_CPP
28  #else
29  // don't issue pragmas on unknown platforms
30  // #pragma message("Compiling with unknown compiler...")
31  #endif
32 
33  // Check compiler options. If this file is included in user-apps, this
34  // shouldn't be needed, so that they can use what they like best.
35  #ifndef ICE_DONT_CHECK_COMPILER_OPTIONS
36  #ifdef COMPILER_VISUAL_CPP
37  #if defined(_CHAR_UNSIGNED)
38  #endif
39 
40  #if defined(_CPPRTTI)
41  #error Please disable RTTI...
42  #endif
43 
44  #if defined(_CPPUNWIND)
45  #error Please disable exceptions...
46  #endif
47 
48  #if defined(_MT)
49  // Multithreading
50  #endif
51  #endif
52  #endif
53 
54  // Check debug mode
55  #ifdef DEBUG // May be defined instead of _DEBUG. Let's fix it.
56  #ifndef _DEBUG
57  #define _DEBUG
58  #endif
59  #endif
60 
61  #ifdef _DEBUG
62  // Here you may define items for debug builds
63  #endif
64 
65  #ifndef THIS_FILE
66  #define THIS_FILE __FILE__
67  #endif
68 
69  #ifndef ICE_NO_DLL
70  #ifdef ICECORE_EXPORTS
71  #define ICECORE_API __declspec(dllexport)
72  #else
73  #define ICECORE_API __declspec(dllimport)
74  #endif
75  #else
76  #define ICECORE_API
77  #endif
78 
79  // Don't override new/delete
80 // #define DEFAULT_NEWDELETE
81  #define DONT_TRACK_MEMORY_LEAKS
82 
83  #define FUNCTION extern "C"
84 
85  // Cosmetic stuff [mainly useful with multiple inheritance]
86  #define override(base_class) virtual
87 
88  // Our own inline keyword, so that:
89  // - we can switch to __forceinline to check it's really better or not
90  // - we can remove __forceinline if the compiler doesn't support it
91 // #define inline_ __forceinline
92 // #define inline_ inline
93 
94  // Contributed by Bruce Mitchener
95  #if defined(COMPILER_VISUAL_CPP)
96  #define inline_ __forceinline
97 // #define inline_ inline
98  #elif defined(__GNUC__) && __GNUC__ < 3
99  #define inline_ inline
100  #elif defined(__GNUC__)
101  #define inline_ inline __attribute__ ((always_inline))
102  #else
103  #define inline_ inline
104  #endif
105 
106  // Down the hatch
107 #ifdef _MSC_VER
108  #pragma inline_depth( 255 )
109 #endif
110 
111  #ifdef COMPILER_VISUAL_CPP
112  #pragma intrinsic(memcmp)
113  #pragma intrinsic(memcpy)
114  #pragma intrinsic(memset)
115  #pragma intrinsic(strcat)
116  #pragma intrinsic(strcmp)
117  #pragma intrinsic(strcpy)
118  #pragma intrinsic(strlen)
119  #pragma intrinsic(abs)
120  #pragma intrinsic(labs)
121  #endif
122 
123  // ANSI compliance
124  #ifdef _DEBUG
125  // Remove painful warning in debug
126  inline_ bool __False__(){ return false; }
127  #define for if(__False__()){} else for
128  #else
129  #define for if(0){} else for
130  #endif
131 
132 #endif // __ICEPREPROCESSOR_H__
#define inline_


openhrp3
Author(s): AIST, General Robotix Inc., Nakamura Lab of Dept. of Mechano Informatics at University of Tokyo
autogenerated on Sat May 8 2021 02:42:38