OctomapServerMultilayer.h
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29 #ifndef OCTOMAP_SERVER_OCTOMAPSERVERMULTILAYER_H
30 #define OCTOMAP_SERVER_OCTOMAPSERVERMULTILAYER_H
31 
33 
34 namespace octomap_server {
36 
37 public:
39  virtual ~OctomapServerMultilayer();
40 
41 protected:
42  struct ProjectedMap{
43  double minZ;
44  double maxZ;
45  double z; // for visualization
46  std::string name;
47  nav_msgs::OccupancyGrid map;
48  };
49  typedef std::vector<ProjectedMap> MultilevelGrid;
50 
52  virtual void handlePreNodeTraversal(const ros::Time& rostime);
53 
55  virtual void update2DMap(const OcTreeT::iterator& it, bool occupied);
56 
58  virtual void handlePostNodeTraversal(const ros::Time& rostime);
59 
60  std::vector<ros::Publisher*> m_multiMapPub;
62 
63  std::vector<std::string> m_armLinks;
64  std::vector<double> m_armLinkOffsets;
65 
66  MultilevelGrid m_multiGridmap;
67 
68 
69 };
70 }
71 
72 #endif
73 
OctomapServerMultilayer(ros::NodeHandle private_nh_=ros::NodeHandle("~"))
virtual void handlePostNodeTraversal(const ros::Time &rostime)
hook that is called after traversing all nodes
std::vector< ros::Publisher * > m_multiMapPub
virtual void update2DMap(const OcTreeT::iterator &it, bool occupied)
updates the downprojected 2D map as either occupied or free
virtual void handlePreNodeTraversal(const ros::Time &rostime)
hook that is called after traversing all nodes


octomap_server
Author(s): Armin Hornung
autogenerated on Tue Jan 26 2021 03:27:07