mvsim::WorldElementBase Member List

This is the complete list of members for mvsim::WorldElementBase, including all inherited members.

apply_force(const mrpt::math::TVector2D &force, const mrpt::math::TPoint2D &applyPoint=mrpt::math::TPoint2D(0, 0))mvsim::Simulablevirtual
b2d_body() const mvsim::Simulableinline
b2d_body()mvsim::Simulableinline
factory(World *parent, const rapidxml::xml_node< char > *xml_node, const char *class_name=nullptr)mvsim::WorldElementBasestatic
getCPose2D() const mvsim::Simulable
getName() const mvsim::Simulableinline
getPose() const mvsim::Simulableinline
getTwist() const mvsim::Simulableinline
getVelocity() const mvsim::Simulableinline
getVelocityLocal() const mvsim::Simulable
getVisualModelBoundingBox(mrpt::math::TPoint3D &bbmin, mrpt::math::TPoint3D &bbmax) const mvsim::VisualObjectinline
getWorldObject()mvsim::VisualObjectinline
getWorldObject() const mvsim::VisualObjectinline
guiUpdate(mrpt::opengl::COpenGLScene &scene)mvsim::VisualObjectvirtual
hadCollision() const mvsim::Simulableinline
internalGuiGetVisualPose()mvsim::VisualObjectinlineprotectedvirtual
internalGuiUpdate(mrpt::opengl::COpenGLScene &scene, bool childrenOnly=false)=0mvsim::VisualObjectprotectedpure virtual
isInCollision() const mvsim::Simulableinline
loadConfigFrom(const rapidxml::xml_node< char > *root)=0mvsim::WorldElementBasepure virtual
m_glBoundingBoxmvsim::VisualObjectprotected
m_glCustomVisualmvsim::VisualObjectprotected
m_glCustomVisualIdmvsim::VisualObjectprotected
m_namemvsim::Simulableprotected
m_worldmvsim::VisualObjectprotected
parseVisual(const rapidxml::xml_node< char > *visual_node)mvsim::VisualObjectprotected
poses_mutex_lock()=0mvsim::Simulablepure virtual
poses_mutex_unlock()=0mvsim::Simulablepure virtual
Ptr typedefmvsim::WorldElementBase
registerOnServer(mvsim::Client &c)mvsim::Simulablevirtual
resetCollisionFlag()mvsim::Simulableinline
setName(const std::string &s)mvsim::Simulableinline
setPose(const mrpt::math::TPose3D &p) const mvsim::Simulableinline
setTwist(const mrpt::math::TTwist2D &dq) const mvsim::Simulableinline
showBoundingBox(bool show)mvsim::VisualObject
simul_post_timestep(const TSimulContext &context)mvsim::Simulablevirtual
simul_pre_timestep(const TSimulContext &context)mvsim::Simulablevirtual
VisualObject(World *parent)mvsim::VisualObjectinline
WorldElementBase(World *parent)mvsim::WorldElementBaseinline
~VisualObject()mvsim::VisualObjectinlinevirtual
~WorldElementBase()mvsim::WorldElementBaseinlinevirtual


mvsim
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autogenerated on Fri May 7 2021 03:05:52