#include <Box2D/Dynamics/b2Body.h>#include <Box2D/Collision/b2Collision.h>#include <Box2D/Collision/Shapes/b2Shape.h>

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| Classes | |
| struct | b2Filter | 
| This holds contact filtering data.  More... | |
| class | b2Fixture | 
| struct | b2FixtureDef | 
| struct | b2FixtureProxy | 
| This proxy is used internally to connect fixtures to the broad-phase.  More... | |