#include <mrpt/core/get_env.h>
#include <mrpt/opengl/CAssimpModel.h>
#include <mrpt/opengl/CBox.h>
#include <mrpt/opengl/COpenGLScene.h>
#include <mrpt/opengl/CSetOfObjects.h>
#include <mrpt/system/filesystem.h>
#include <mrpt/version.h>
#include <mvsim/VisualObject.h>
#include <mvsim/World.h>
#include <atomic>
#include <rapidxml.hpp>
#include "xml_utils.h"
Go to the source code of this file.
std::atomic_int32_t g_uniqueCustomVisualId = 0 |
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static |
std::map<std::string, mrpt::opengl::CAssimpModel::Ptr> gModelsCache |