#include <mrpt/core/lock_helper.h>#include <mrpt/math/TPose2D.h>#include <mrpt/opengl/CPolyhedron.h>#include <mrpt/poses/CPose2D.h>#include <mvsim/FrictionModels/DefaultFriction.h>#include <mvsim/FrictionModels/FrictionBase.h>#include <mvsim/VehicleBase.h>#include <mvsim/VehicleDynamics/VehicleAckermann.h>#include <mvsim/VehicleDynamics/VehicleAckermann_Drivetrain.h>#include <mvsim/VehicleDynamics/VehicleDifferential.h>#include <mvsim/World.h>#include <map>#include <rapidxml.hpp>#include <rapidxml_print.hpp>#include <rapidxml_utils.hpp>#include <sstream>#include <string>#include "JointXMLnode.h"#include "XMLClassesRegistry.h"#include "xml_utils.h"
Go to the source code of this file.
| Functions | |
| void | register_all_veh_dynamics () | 
| Variables | |
| static XmlClassesRegistry | veh_classes_registry ("vehicle:class") | 
| void register_all_veh_dynamics | ( | ) | 
Definition at line 42 of file VehicleBase.cpp.
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 | static |