planning_link_updater.cpp
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34 
35 /* Author: Ioan Sucan */
36 
38 #include <OgreQuaternion.h>
39 #include <OgreVector3.h>
40 
42  Ogre::Vector3& visual_position,
43  Ogre::Quaternion& visual_orientation,
44  Ogre::Vector3& collision_position,
45  Ogre::Quaternion& collision_orientation) const
46 {
47  const robot_model::LinkModel* link_model = kinematic_state_->getLinkModel(link_name);
48 
49  if (!link_model)
50  {
51  return false;
52  }
53 
54  const Eigen::Vector3d& robot_visual_position = kinematic_state_->getGlobalLinkTransform(link_model).translation();
55  Eigen::Quaterniond robot_visual_orientation(kinematic_state_->getGlobalLinkTransform(link_model).linear());
56  visual_position = Ogre::Vector3(robot_visual_position.x(), robot_visual_position.y(), robot_visual_position.z());
57  visual_orientation = Ogre::Quaternion(robot_visual_orientation.w(), robot_visual_orientation.x(),
58  robot_visual_orientation.y(), robot_visual_orientation.z());
59  collision_position = visual_position;
60  collision_orientation = visual_orientation;
61 
62  return true;
63 }
virtual bool getLinkTransforms(const std::string &link_name, Ogre::Vector3 &visual_position, Ogre::Quaternion &visual_orientation, Ogre::Vector3 &collision_position, Ogre::Quaternion &collision_orientation) const
robot_state::RobotStateConstPtr kinematic_state_


visualization
Author(s): Ioan Sucan , Dave Coleman , Sachin Chitta
autogenerated on Sun Oct 18 2020 13:19:09