#include <win32_platform.h>
Public Attributes | |
| GLFWbool | allocated |
| CRITICAL_SECTION | section |
Definition at line 425 of file win32_platform.h.
| GLFWbool _GLFWmutexWin32::allocated |
Definition at line 427 of file win32_platform.h.
| CRITICAL_SECTION _GLFWmutexWin32::section |
Definition at line 428 of file win32_platform.h.