#include <win32_platform.h>
Public Attributes | |
GLFWbool | allocated |
CRITICAL_SECTION | section |
Definition at line 425 of file win32_platform.h.
GLFWbool _GLFWmutexWin32::allocated |
Definition at line 427 of file win32_platform.h.
CRITICAL_SECTION _GLFWmutexWin32::section |
Definition at line 428 of file win32_platform.h.