#include <DynamicTexture.h>
Public Attributes | |
class FDynamicTexture * | Context |
void * | Data |
uint32 | DataSize |
uint32 | Height |
uint32 | Stride |
uint32 | Width |
Definition at line 5 of file DynamicTexture.h.
class FDynamicTexture* FTextureUpdateData::Context |
Definition at line 7 of file DynamicTexture.h.
void* FTextureUpdateData::Data |
Definition at line 8 of file DynamicTexture.h.
uint32 FTextureUpdateData::DataSize |
Definition at line 9 of file DynamicTexture.h.
uint32 FTextureUpdateData::Height |
Definition at line 12 of file DynamicTexture.h.
uint32 FTextureUpdateData::Stride |
Definition at line 10 of file DynamicTexture.h.
uint32 FTextureUpdateData::Width |
Definition at line 11 of file DynamicTexture.h.