Definition at line 166 of file RuntimeMeshSection.h.
FRuntimeMeshSection::FSectionIndexBuffer::FSectionIndexBuffer |
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bool |
bIn32BitIndices | ) |
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inline |
TArray<uint8>& FRuntimeMeshSection::FSectionIndexBuffer::GetData |
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inline |
int32 FRuntimeMeshSection::FSectionIndexBuffer::GetNumIndices |
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const |
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inline |
int32 FRuntimeMeshSection::FSectionIndexBuffer::GetStride |
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const |
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bool FRuntimeMeshSection::FSectionIndexBuffer::Is32BitIndices |
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const |
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void FRuntimeMeshSection::FSectionIndexBuffer::SetData |
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TArray< uint8 > & |
InIndices, |
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bool |
bUseMove |
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) |
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template<typename IndexType >
void FRuntimeMeshSection::FSectionIndexBuffer::SetData |
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const TArray< IndexType > & |
InIndices | ) |
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inline |
const bool FRuntimeMeshSection::FSectionIndexBuffer::b32BitIndices |
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private |
TArray<uint8> FRuntimeMeshSection::FSectionIndexBuffer::Data |
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private |
The documentation for this struct was generated from the following files: