#include <RuntimeMeshInternalUtilities.h>
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static TArray< uint32 > | FindDuplicateVertices (const TArray< FVector > &Vertices, float Tollerance=0.0) |
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static TMultiMap< uint32, uint32 > | FindDuplicateVerticesMap (TFunction< FVector(int32)> VertexAccessor, int32 NumVertices, float Tollerance=0.0) |
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static TMultiMap< uint32, uint32 > | FindDuplicateVerticesMap (const TArray< FVector > &Vertices, float Tollerance=0.0) |
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static TArray<uint32> FRuntimeMeshInternalUtilities::FindDuplicateVertices |
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const TArray< FVector > & |
Vertices, |
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float |
Tollerance = 0.0 |
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) |
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inlinestatic |
static TMultiMap<uint32, uint32> FRuntimeMeshInternalUtilities::FindDuplicateVerticesMap |
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TFunction< FVector(int32)> |
VertexAccessor, |
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int32 |
NumVertices, |
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float |
Tollerance = 0.0 |
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) |
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inlinestatic |
static TMultiMap<uint32, uint32> FRuntimeMeshInternalUtilities::FindDuplicateVerticesMap |
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const TArray< FVector > & |
Vertices, |
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float |
Tollerance = 0.0 |
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) |
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inlinestatic |
The documentation for this struct was generated from the following file: