#include <RuntimeMeshCollision.h>
Public Attributes | |
TArray< int32 > | IndexBuffer |
TArray< FVector > | VertexBuffer |
Friends | |
FArchive & | operator<< (FArchive &Ar, FRuntimeMeshCollisionSection &Section) |
Definition at line 9 of file RuntimeMeshCollision.h.
|
friend |
Definition at line 15 of file RuntimeMeshCollision.h.
TArray<int32> FRuntimeMeshCollisionSection::IndexBuffer |
Definition at line 13 of file RuntimeMeshCollision.h.
TArray<FVector> FRuntimeMeshCollisionSection::VertexBuffer |
Definition at line 11 of file RuntimeMeshCollision.h.