#include <RuntimeMeshCollision.h>
Public Member Functions | |
FRuntimeMeshCollisionCapsule () | |
FRuntimeMeshCollisionCapsule (float InRadius, float InLength) | |
Public Attributes | |
FVector | Center |
float | Length |
float | Radius |
FRotator | Rotation |
Friends | |
FArchive & | operator<< (FArchive &Ar, FRuntimeMeshCollisionCapsule &Capsule) |
Definition at line 126 of file RuntimeMeshCollision.h.
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inline |
Definition at line 146 of file RuntimeMeshCollision.h.
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inline |
Definition at line 155 of file RuntimeMeshCollision.h.
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friend |
Definition at line 163 of file RuntimeMeshCollision.h.
FVector FRuntimeMeshCollisionCapsule::Center |
Position of the capsule's origin
Definition at line 132 of file RuntimeMeshCollision.h.
float FRuntimeMeshCollisionCapsule::Length |
This is of line-segment ie. add Radius to both ends to find total length.
Definition at line 144 of file RuntimeMeshCollision.h.
float FRuntimeMeshCollisionCapsule::Radius |
Radius of the capsule
Definition at line 140 of file RuntimeMeshCollision.h.
FRotator FRuntimeMeshCollisionCapsule::Rotation |
Rotation of the capsule
Definition at line 136 of file RuntimeMeshCollision.h.