#include <RuntimeMeshCollision.h>
Public Member Functions | |
| FRuntimeMeshCollisionCapsule () | |
| FRuntimeMeshCollisionCapsule (float InRadius, float InLength) | |
Public Attributes | |
| FVector | Center |
| float | Length |
| float | Radius |
| FRotator | Rotation |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FRuntimeMeshCollisionCapsule &Capsule) |
Definition at line 126 of file RuntimeMeshCollision.h.
|
inline |
Definition at line 146 of file RuntimeMeshCollision.h.
|
inline |
Definition at line 155 of file RuntimeMeshCollision.h.
|
friend |
Definition at line 163 of file RuntimeMeshCollision.h.
| FVector FRuntimeMeshCollisionCapsule::Center |
Position of the capsule's origin
Definition at line 132 of file RuntimeMeshCollision.h.
| float FRuntimeMeshCollisionCapsule::Length |
This is of line-segment ie. add Radius to both ends to find total length.
Definition at line 144 of file RuntimeMeshCollision.h.
| float FRuntimeMeshCollisionCapsule::Radius |
Radius of the capsule
Definition at line 140 of file RuntimeMeshCollision.h.
| FRotator FRuntimeMeshCollisionCapsule::Rotation |
Rotation of the capsule
Definition at line 136 of file RuntimeMeshCollision.h.