#include <RuntimeMeshBuilder.h>
Public Attributes | |
FColor | Color |
FVector4 | Normal |
FVector | Position |
FVector | Tangent |
TArray< FVector2D, TInlineAllocator< RUNTIMEMESH_MAXTEXCOORDS > > | UVs |
Definition at line 15 of file RuntimeMeshBuilder.h.
FColor FRuntimeMeshAccessorVertex::Color |
Definition at line 20 of file RuntimeMeshBuilder.h.
FVector4 FRuntimeMeshAccessorVertex::Normal |
Definition at line 18 of file RuntimeMeshBuilder.h.
FVector FRuntimeMeshAccessorVertex::Position |
Definition at line 17 of file RuntimeMeshBuilder.h.
FVector FRuntimeMeshAccessorVertex::Tangent |
Definition at line 19 of file RuntimeMeshBuilder.h.
TArray<FVector2D, TInlineAllocator<RUNTIMEMESH_MAXTEXCOORDS> > FRuntimeMeshAccessorVertex::UVs |
Definition at line 22 of file RuntimeMeshBuilder.h.