#include <RuntimeMeshBuilder.h>
Public Attributes | |
| FColor | Color |
| FVector4 | Normal |
| FVector | Position |
| FVector | Tangent |
| TArray< FVector2D, TInlineAllocator< RUNTIMEMESH_MAXTEXCOORDS > > | UVs |
Definition at line 15 of file RuntimeMeshBuilder.h.
| FColor FRuntimeMeshAccessorVertex::Color |
Definition at line 20 of file RuntimeMeshBuilder.h.
| FVector4 FRuntimeMeshAccessorVertex::Normal |
Definition at line 18 of file RuntimeMeshBuilder.h.
| FVector FRuntimeMeshAccessorVertex::Position |
Definition at line 17 of file RuntimeMeshBuilder.h.
| FVector FRuntimeMeshAccessorVertex::Tangent |
Definition at line 19 of file RuntimeMeshBuilder.h.
| TArray<FVector2D, TInlineAllocator<RUNTIMEMESH_MAXTEXCOORDS> > FRuntimeMeshAccessorVertex::UVs |
Definition at line 22 of file RuntimeMeshBuilder.h.