#include <rendering.h>
Definition at line 48 of file rendering.h.
| rs2::fps_calc::fps_calc |
( |
| ) |
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inline |
| rs2::fps_calc::fps_calc |
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const fps_calc & |
other | ) |
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inline |
| void rs2::fps_calc::add_timestamp |
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double |
timestamp, |
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unsigned long long |
frame_counter |
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) |
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inline |
| double rs2::fps_calc::get_fps |
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| ) |
const |
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inline |
| int rs2::fps_calc::_counter |
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private |
| double rs2::fps_calc::_delta |
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private |
| unsigned long long rs2::fps_calc::_last_frame_counter |
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private |
| double rs2::fps_calc::_last_timestamp |
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private |
| std::mutex rs2::fps_calc::_mtx |
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mutableprivate |
| unsigned long long rs2::fps_calc::_num_of_frames |
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private |
| const int rs2::fps_calc::_numerator = 1000 |
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staticprivate |
| const int rs2::fps_calc::_skip_frames = 5 |
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staticprivate |
The documentation for this class was generated from the following file: