FTessellationUtilities::Triangle::Triangle |
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uint32 |
Index0, |
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uint32 |
Index1, |
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uint32 |
Index2, |
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const Vertex & |
Vertex0, |
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const Vertex & |
Vertex1, |
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const Vertex & |
Vertex2 |
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) |
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inline |
FORCEINLINE const Edge& FTessellationUtilities::Triangle::GetEdge |
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uint32 |
I | ) |
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inline |
FORCEINLINE uint32 FTessellationUtilities::Triangle::GetIndex |
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uint32 |
I | ) |
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inline |
FORCEINLINE bool FTessellationUtilities::Triangle::operator< |
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const Triangle & |
Other | ) |
const |
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inline |
Edge FTessellationUtilities::Triangle::Edge0 |
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private |
Edge FTessellationUtilities::Triangle::Edge1 |
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private |
Edge FTessellationUtilities::Triangle::Edge2 |
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private |
The documentation for this class was generated from the following file: