util/simulator/GLscene.h
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1 #ifndef __GLSCENE_H__
2 #define __GLSCENE_H__
3 
4 #include "hrpsys/util/GLsceneBase.h"
5 
6 class GLscene : public GLsceneBase
7 {
8 public:
9  GLscene(LogManagerBase *i_log);
10  void showSensors(bool flag);
11  bool showSensors();
12  void showCollision(bool flag);
13  bool showCollision();
14 private:
15  void drawAdditionalLines();
16  void showStatus();
17  void updateScene();
18  void drawSensorOutput(hrp::Body *i_body, hrp::Sensor *i_sensor);
19 
21 };
22 
23 #endif
GLscene()
Definition: GLmodel.cpp:347
void drawAdditionalLines()
void updateScene()
void drawSensorOutput(hrp::Body *i_body, hrp::Sensor *i_sensor)


hrpsys
Author(s): AIST, Fumio Kanehiro
autogenerated on Thu May 6 2021 02:41:50