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util
simulator
util/simulator/GLscene.h
Go to the documentation of this file.
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#ifndef __GLSCENE_H__
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#define __GLSCENE_H__
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#include "hrpsys/util/GLsceneBase.h"
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class
GLscene
:
public
GLsceneBase
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{
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public
:
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GLscene
(
LogManagerBase
*i_log);
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void
showSensors
(
bool
flag);
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bool
showSensors
();
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void
showCollision
(
bool
flag);
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bool
showCollision
();
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private
:
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void
drawAdditionalLines
();
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void
showStatus
();
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void
updateScene
();
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void
drawSensorOutput
(
hrp::Body
*i_body,
hrp::Sensor
*i_sensor);
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bool
m_showSensors
,
m_showCollision
;
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};
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#endif
GLscene::GLscene
GLscene()
Definition:
GLmodel.cpp:347
hrp::Sensor
GLscene
Definition:
GLmodel.h:78
GLscene::drawAdditionalLines
void drawAdditionalLines()
Definition:
util/monitor/GLscene.cpp:272
GLscene::updateScene
void updateScene()
Definition:
rtc/Viewer/GLscene.cpp:51
GLscene::showCollision
bool showCollision()
Definition:
util/simulator/GLscene.cpp:266
GLscene::m_showSensors
bool m_showSensors
Definition:
util/simulator/GLscene.h:20
GLscene::showSensors
bool showSensors()
Definition:
util/simulator/GLscene.cpp:256
GLsceneBase
Definition:
GLsceneBase.h:25
GLscene::showStatus
void showStatus()
Definition:
rtc/Viewer/GLscene.cpp:71
GLscene::drawSensorOutput
void drawSensorOutput(hrp::Body *i_body, hrp::Sensor *i_sensor)
Definition:
util/simulator/GLscene.cpp:171
hrp::Body
GLscene::m_showCollision
bool m_showCollision
Definition:
util/simulator/GLscene.h:20
LogManagerBase
Definition:
LogManagerBase.h:4
hrpsys
Author(s): AIST, Fumio Kanehiro
autogenerated on Thu May 6 2021 02:41:50