Definition at line 14 of file IrrModel.cpp.
MyEventReceiver::MyEventReceiver |
( |
ICameraSceneNode * |
i_camera, |
|
|
double |
i_radius = 3.0 |
|
) |
| |
|
inline |
virtual bool MyEventReceiver::OnEvent |
( |
const SEvent & |
event | ) |
|
|
inlinevirtual |
void MyEventReceiver::updateEye |
( |
| ) |
|
|
inlineprivate |
ICameraSceneNode* MyEventReceiver::m_camera |
|
private |
vector3df MyEventReceiver::m_eye |
|
private |
position2d<s32> MyEventReceiver::m_mouse |
|
private |
float MyEventReceiver::m_pan |
|
private |
float MyEventReceiver::m_radius |
|
private |
float MyEventReceiver::m_tilt |
|
private |
The documentation for this class was generated from the following file: