13 bool init(
int w=0,
int h=0,
bool resizable=
true);
void setSize(int w, int h)
SDLwindow(GLsceneBase *i_scene, LogManagerBase *i_lm, ThreadedObject *i_throbj=NULL)
bool init(int w=0, int h=0, bool resizable=true)
void setView(double T[16])
double sliderRatio(double x)
bool buttonPressedInSliderArea
std::vector< std::string > instructions
std::vector< std::string > helpcommand