#include <GteLightCameraGeometry.h>
Public Member Functions | |
LightCameraGeometry () | |
Public Attributes | |
Vector4< float > | cameraModelDirection |
Vector4< float > | cameraModelPosition |
Vector4< float > | cameraModelRight |
Vector4< float > | cameraModelUp |
Vector4< float > | lightModelDirection |
Vector4< float > | lightModelPosition |
Vector4< float > | lightModelRight |
Vector4< float > | lightModelUp |
Definition at line 15 of file GteLightCameraGeometry.h.
LightCameraGeometry::LightCameraGeometry | ( | ) |
Definition at line 12 of file GteLightCameraGeometry.cpp.
Vector4<float> gte::LightCameraGeometry::cameraModelDirection |
Definition at line 26 of file GteLightCameraGeometry.h.
Vector4<float> gte::LightCameraGeometry::cameraModelPosition |
Definition at line 25 of file GteLightCameraGeometry.h.
Vector4<float> gte::LightCameraGeometry::cameraModelRight |
Definition at line 28 of file GteLightCameraGeometry.h.
Vector4<float> gte::LightCameraGeometry::cameraModelUp |
Definition at line 27 of file GteLightCameraGeometry.h.
Vector4<float> gte::LightCameraGeometry::lightModelDirection |
Definition at line 21 of file GteLightCameraGeometry.h.
Vector4<float> gte::LightCameraGeometry::lightModelPosition |
Definition at line 20 of file GteLightCameraGeometry.h.
Vector4<float> gte::LightCameraGeometry::lightModelRight |
Definition at line 23 of file GteLightCameraGeometry.h.
Vector4<float> gte::LightCameraGeometry::lightModelUp |
Definition at line 22 of file GteLightCameraGeometry.h.