Classes | Namespaces | Macros
GteHLSLResource.h File Reference
#include <Graphics/DX11/GteDX11Include.h>
#include <fstream>
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Classes

struct  gte::HLSLResource::Description
 
class  gte::HLSLResource
 

Namespaces

 gte
 

Macros

#define D3D_SHADER_BUFFER_DESC   D3D11_SHADER_BUFFER_DESC
 
#define D3D_SHADER_DESC   D3D11_SHADER_DESC
 
#define D3D_SHADER_INPUT_BIND_DESC   D3D11_SHADER_INPUT_BIND_DESC
 
#define D3D_SHADER_TYPE_DESC   D3D11_SHADER_TYPE_DESC
 
#define D3D_SHADER_VARIABLE_DESC   D3D11_SHADER_VARIABLE_DESC
 
#define D3D_SHADER_VERSION_TYPE   D3D11_SHADER_VERSION_TYPE
 
#define D3D_SHVER_GET_MAJOR   D3D11_SHVER_GET_MAJOR
 
#define D3D_SHVER_GET_MINOR   D3D11_SHVER_GET_MINOR
 
#define D3D_SHVER_GET_TYPE   D3D11_SHVER_GET_TYPE
 
#define D3D_SIGNATURE_PARAMETER_DESC   D3D11_SIGNATURE_PARAMETER_DESC
 
#define ID3DShaderReflection   ID3D11ShaderReflection
 
#define ID3DShaderReflectionConstantBuffer   ID3D11ShaderReflectionConstantBuffer
 
#define ID3DShaderReflectionType   ID3D11ShaderReflectionType
 
#define ID3DShaderReflectionVariable   ID3D11ShaderReflectionVariable
 
#define IID_ID3DShaderReflection   IID_ID3D11ShaderReflection
 

Macro Definition Documentation

#define D3D_SHADER_BUFFER_DESC   D3D11_SHADER_BUFFER_DESC

Definition at line 42 of file GteHLSLResource.h.

#define D3D_SHADER_DESC   D3D11_SHADER_DESC

Definition at line 36 of file GteHLSLResource.h.

#define D3D_SHADER_INPUT_BIND_DESC   D3D11_SHADER_INPUT_BIND_DESC

Definition at line 43 of file GteHLSLResource.h.

#define D3D_SHADER_TYPE_DESC   D3D11_SHADER_TYPE_DESC

Definition at line 45 of file GteHLSLResource.h.

#define D3D_SHADER_VARIABLE_DESC   D3D11_SHADER_VARIABLE_DESC

Definition at line 44 of file GteHLSLResource.h.

#define D3D_SHADER_VERSION_TYPE   D3D11_SHADER_VERSION_TYPE

Definition at line 38 of file GteHLSLResource.h.

#define D3D_SHVER_GET_MAJOR   D3D11_SHVER_GET_MAJOR

Definition at line 40 of file GteHLSLResource.h.

#define D3D_SHVER_GET_MINOR   D3D11_SHVER_GET_MINOR

Definition at line 41 of file GteHLSLResource.h.

#define D3D_SHVER_GET_TYPE   D3D11_SHVER_GET_TYPE

Definition at line 39 of file GteHLSLResource.h.

#define D3D_SIGNATURE_PARAMETER_DESC   D3D11_SIGNATURE_PARAMETER_DESC

Definition at line 37 of file GteHLSLResource.h.

#define ID3DShaderReflection   ID3D11ShaderReflection

Definition at line 31 of file GteHLSLResource.h.

#define ID3DShaderReflectionConstantBuffer   ID3D11ShaderReflectionConstantBuffer

Definition at line 33 of file GteHLSLResource.h.

#define ID3DShaderReflectionType   ID3D11ShaderReflectionType

Definition at line 34 of file GteHLSLResource.h.

#define ID3DShaderReflectionVariable   ID3D11ShaderReflectionVariable

Definition at line 35 of file GteHLSLResource.h.

#define IID_ID3DShaderReflection   IID_ID3D11ShaderReflection

Definition at line 32 of file GteHLSLResource.h.



geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:03