#include <fstream>
#include <functional>
#include <iostream>
#include <string>
#include <geometric_shapes/shapes.h>
#include <moveit/planning_scene/planning_scene.h>
#include <moveit_msgs/PlanningScene.h>
#include <exotica_core/collision_scene.h>
#include <exotica_core/kinematic_tree.h>
#include <exotica_core/object.h>
#include <exotica_core/property.h>
#include <exotica_core/tools/conversions.h>
#include <exotica_core/trajectory.h>
#include <exotica_core/scene_initializer.h>
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