3 #include <pcl/point_cloud.h> 4 #include <pcl/point_types.h> 21 return (x >= minX && x <= maxX && y >= minY && y <= maxY && z >= minZ && z <= maxZ);
26 return (minX >= maxX || minY >= maxY || minZ >= maxZ);
33 pcl::PointCloud<pcl::PointXYZ>::Ptr
pointCloudFromNxLib(NxLibItem
const& node, std::string
const& frame,
43 NxLibItem
const& normalNode,
44 std::string
const& frame,
48 NxLibItem
const& pointsNode,
49 std::string
const& frame,
pcl::PointCloud< pcl::PointNormal >::Ptr pointCloudWithNormalsFromNxLib(NxLibItem const &pointMapNode, NxLibItem const &normalNode, std::string const &frame, PointCloudROI const *roi=nullptr)
pcl::PointCloud< pcl::PointXYZ >::Ptr pointCloudFromNxLib(NxLibItem const &node, std::string const &frame, PointCloudROI const *roi=nullptr)
pcl::PointCloud< pcl::PointXYZRGB >::Ptr pointCloudTexturedFromNxLib(NxLibItem const &imageNode, NxLibItem const &pointsNode, std::string const &frame, PointCloudROI const *roi=nullptr)
bool contains(float x, float y, float z) const