sequence_star_node.h
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1 /* Copyright (C) 2015-2018 Michele Colledanchise - All Rights Reserved
2  * Copyright (C) 2018 Davide Faconti - All Rights Reserved
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
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8 *
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12 */
13 
14 #ifndef SEQUENCE_NODE_WITH_MEMORY_H
15 #define SEQUENCE_NODE_WITH_MEMORY_H
16 
18 
19 namespace BT
20 {
36 {
37  public:
38  SequenceStarNode(const std::string& name, bool reset_on_failure = true);
39 
40  // Reset policy passed by parameter [reset_on_failure]
41  SequenceStarNode(const std::string& name, const NodeParameters& params);
42 
43  virtual ~SequenceStarNode() override = default;
44 
45  virtual void halt() override;
46 
48  {
49  static NodeParameters params = {{RESET_PARAM, "true"}};
50  return params;
51  }
52 
53  private:
54  unsigned int current_child_idx_;
56 
58  static constexpr const char* RESET_PARAM = "reset_on_failure";
59 
60  virtual BT::NodeStatus tick() override;
61 };
62 }
63 
64 #endif // SEQUENCE_NODE_WITH_MEMORY_H
const std::string & name() const
Definition: tree_node.cpp:92
The SequenceStarNode is used to execute a sequence of children. If any child returns RUNNING...
static const NodeParameters & requiredNodeParameters()
std::unordered_map< std::string, std::string > NodeParameters
Definition: tree_node.h:33
virtual ~SequenceStarNode() override=default
SequenceStarNode(const std::string &name, bool reset_on_failure=true)
virtual void halt() override
The method used to interrupt the execution of a RUNNING node.
static constexpr const char * RESET_PARAM
virtual BT::NodeStatus tick() override
Method to be implemented by the user.
NodeStatus
Definition: basic_types.h:28
unsigned int current_child_idx_


behaviortree_cpp
Author(s): Michele Colledanchise, Davide Faconti
autogenerated on Sun Feb 3 2019 03:14:32