14 #ifndef SEQUENCENODE_H 15 #define SEQUENCENODE_H const std::string & name() const
virtual BT::NodeStatus tick() override
Method to be implemented by the user.
virtual ~SequenceNode() override=default
SequenceNode(const std::string &name)
The SequenceNode is used to execute a sequence of children. If any child returns RUNNING, previous children will be ticked again.